Fallout: A Post Nuclear Role Playing Game
Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world. You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside -- to a strange world 80 years after the end of the modern civilization. A world of mutants, radiation, gangs and violence.
Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault dwellers are doomed to dehydration or be forced to leave the safety of the Vault for the Outside.
The core of the game revolves around your character. When you start Fallout, you can choose or modify one of three pre-made characters, or create your own from scratch. The character creation system allows you to make a vibrant, unique character. We use a skill-based system to allow you to fine tune your character.
As you gain experience (roughly half from combat, the other half is from solving adventure seeds and non-combat based events), your character will grow as you determine. No classes here!
Combat in Fallout is tactical turn-based. You can take as much time as you need to make decisions. Choose from different types of attacks, with a variety of weapons and attack skills. Weapons include: shotguns, flamers, chain-guns, rocket launchers, sledgehammers, brass knuckles and more.
Fallout 2:
You are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.
If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECKTM is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Manual promises the redemption of the GECKTM to all Vault Dwellers.
Your tribe has survived over ten-years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest—your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it's time to collect.
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Players: 1
Rating: 16+ (PEGI)
Minimum Requirements:
Pentium-90, 32 megs of RAM, 2x CD-ROM drive, SVGA (VESA-compliant), SoundBlaster-compatible. The Win95 version requires: Pentium-90, 16 megs of RAM, DirectX 3.0a or 5.0, 2x CD-ROM drive, SVGA, DirectSound compatible sound card. Some people have reported success running on lower speed machines (486/66 and up), but we do not officially support less than a P90. The Mac version requires: PowerMac with 16000k free memory, CD-ROM, System 7.1.2 or higher, and a variety of extensions (they are included on the CD). All versions require 10+ megs of hard drive space and a mouse.
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