Story:
In Thief 3 you once again take on the role of Garrett, a master thief who is rarely seen, never caught and capable of breaking into the most ingeniously secured places. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Although Garrett would prefer to be left alone to ply his trade, the prophecies of an impending Dark Age dictate a different plan for the thief. In his efforts to prevent the Dark Age, Garrett has inadvertently roused an ancient, hidden evil. He finds himself without allies, standing alone between the City and the forces that would crush it.
Playing as Garrett, you must use your skills to sneak throughout the City into castles, mansions, prisons, cathedrals, dungeons and museums, past armed guards, hired muscle, angry thugs, hideous monsters, and much worse. Garrett must steal the City's oldest treasures in order to stop the darkness foretold in the prophecies. You will have a wealth of thieves' tools at your disposal, including lock picks, a variety of special arrows, wall climbing gloves and flash bombs.
An innovative new key feature in Thief is "body awareness", which gives you the ability to see your hands and feet while climbing walls, leaning over ledges, and picking locks. Working hand-in-hand with body awareness is Ion Storm's dynamic lighting system, Garrett can manipulate the light and shadows in real-time to his own advantage, creating entirely new stealth opportunities.
Features:
Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
Huge Arsenal of Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.
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