Story:
You are Andrew Sterling, a disavowed secret agent caught in the cat-and-mouse manipulations of Grey Wings, a shadow intelligence agency with a chilling agenda. In order to facilitate its mission, Grey Wings now pervades all aspects of politics, national intelligence and the highest echelons of human society. As Sterling you must fight through a complex web of international intrigue, double cross and sinister global interest, where friend and enemy are impossible to tell apart.
And how did you get in this mess?
As an SIS operative, you had been working undercover in China, passing yourself off as a journalist. Caught taking photographs of a Chinese military establishment, the Chinese government has accused you of espionage, thrown you in prison, and sentenced you to be executed on the first day of Chinese New Year 2002. Happy friggin' holidays!
In England the headlines are screaming your humiliation far and wide:
"BRITISH JOURNALIST AWAITING DEATH IN CHINA".
Danny Parish, an old friend and SAS colleague whose life you once saved (at great peril to your own), now heads a security agency in Hong Kong, handling deniable jobs for all manner of covert agencies. Upon hearing the news about the noose around your neck and knowing that no one gives a bloody damn, he sends one of his agents to the rescue on the eve of Chinese New Year.
And that's when the fireworks really started!
Features:
-- 15 levels combining 3 high-action linked story threads.
-- 8 highly detailed hyper-realistic environments – extensive lighting, shadow, and particle effects.
-- Gritty realistic portrayal of body damage and death.
-- Advanced single and team-based AI can create cover using objects in environment; can create covering fire for team attacks.
-- Unprecedented interaction with environment; ability to pick up and throw objects; ability to move objects for use as cover or to reveal alternative routes.
-- Over 30 real-world weapons and spy gadgets based on items used by covert ops.
-- Create weapons, traps, and tools by collecting and combining found objects.
-- Mission-specific gadgets including low-light recording equipment, satellite location watches, lock-picks, alarm scrambling equipment.
-- Multiple routes through missions and multiple solutions to mission problems.
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