Story:
Close Combat: First to Fight is an authentic, team-based first-person shooter created under the direction of active-duty United States Marines fresh from the front lines of combat in Iraq and Afghanistan. Set in a modern mid-eastern urban battleground, players lead a four-man Marine fireteam through the perils of modern urban combat.
First to Fight is brought to life by a visually advanced 3D engine created from the ground up by Destineer. This engine, filled with next-generation features like volumetric shadows, normal maps, natural skin lighting and specularity, promises to give players a first-hand look at the chaos and terror of modern urban combat.
Features:
-- Cutting-edge graphics engine delivers amazingly realistic graphics, facial animations, volumetric real-time shadows, dynamic lighting and more
-- In-game psychology model makes AIs behave as though they were humans with wills of their own
-- Developed in conjunction with the US Marine Corps
-- Use authentic Marine urban military doctrine (Ready-Team-Fire-Assist): governs how marines maneuver through urban environments
-- Use the Marine Air Ground Task Force (MAGTF) to destroy enemies: call for fire and support from Cobra helicopters, mortar, other fireteams, tanks, AAVs
-- Use true military tactics to defeat enemies: lay suppressing fire, flank enemies, separate leaders from enemies, etc.
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